Wednesday, 4 April 2012

Week 6 - Metaphor

The Mind map I devised was an original concept of the design process of design two. This map was based around the readings; lectures and tutorial ideas put forward by Dan. The map needs to be altered after the tutor told us to focus on 'Core Concepts' and 'Metaphor'. The core concepts I devised were created below based on my Site analysis and key Folie concepts. 

This mind map was the creation of my core concepts and how i was going to inseminate them into the design process. The two concepts would help stimulate visual learning and social interaction in my Centre design always focusing on what I wanted the children to experience and learn. 

Sensory Isolation

 

Site Analysis

 

Location is protected on all sides from the sprawling metropolitan of Fortitude Valley. The opposite side of the location is the Brisbane River. The site is very low lying on the river’s edge. The dominating feature of the site is the Story Bridge the landmark connecting Fortitude Valley to Kangaroo Point. The site is open to all the elements – wind, sun and rain. The cliff is sheer rock four or five storeys high. The site has two corrugated iron sheds and a carpark which take up less that 15% of the sq metreage. 

Sensory Stimulation

 

Focus on the aesthetics of the site. The site has multimillion dollar views of the Brisbane CBD and Kangaroo Point. The site is prime real estate situated in the middle of the urban flow. The elements run free through the site and you can feel the wind through your hair; the smell of the river and the sun on your back. The site has the potential to be extremely relaxing, having access from four different city districts.
  
Sensory Isolation
Sensory Stimulation
-Site Analysis
-Site filled with negatives
[cliff, waters edge, almost no access]
-Positive visual aesthetics
-Lends itself to the senses of seeing touching and smelling
-Social interaction
-Social manipulation
-Heighten the visual aesthetics
-Naturally enhance the smells [plants animals]
-Artificially create a place for social interaction/ a reason to go there/interact and learn from the space

From this point I decided to create a metaphor based of social interation mixed with sensory isolation my 'core concepts' of design two. The metaphor i chose was that 

"Isolation is the absence of Stimulation"

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